Minjoo Kim
Lighting Designer — OTHELLO
Minjoo Kim is on an never-ending quest to understand the perpetually fascinating facets of light. Her lighting design credits include IDEAS-Cetacea (Calit2 Theater, Atkinson Hall), Crimson Girl (Dongsoong Art Center), Die or Not (Seoul Art Space Mullae), Mask on/off (Shanghai Dramatic Arts Centre), Story of Arang (The Central Academy of Drama). UC San Diego credits include The Misanthrope, MIKO, Mother Courage and Her Children, How to Defend Yourself, The Human Body, Time Machine, Othello, The Green Cockatoo, New Directions, and Birds of North America.
Minjoo is originally from Seoul, Korea. She is currently completing her MFA in Lighting Design at University of California, San Diego (UCSD), and is based there.
OTHELLO was directed by Dylan Key for UCSD in February 2018.
Othello is a slippery play, an expression of a particular man’s point of view, while also brimming with questions and images which feel potently alive in the world today. How can we deliver the story from 1565 to 2018? To show the present, the creative team focused on building the contemporary industrial environment. Also, to produce insecure condition to Othello, the team debated the way to make atmosphere edged and sharp. Lighting focuses on creating a stylish industrial environment. Venice and Cyprus is an unrealistic modernized world rather than a depiction of reality and time. Act1, Venice, there are two different shapes; private versus public space. A sharp rectangle lightbox produces a personal space for a few characters. On the contrary, light provides communal area as it widely opens the theater. Cyprus is built with diverse angles and bold colors, unlike Venice, which focuses more on its shape. Choice of one strong angle makes weirdly long shadow and sharp shade on actors. While it touches the human body, the color mostly paints this nasty and brutal structure of the earth.